

If you pick up 50 more pounds of loot, you can unequip and re-equip the second ring to get that additional 50pts of feather.
#Timelane road to oblivion full#
For example, if you are carrying 200 pounds of loot and equip two rings of 125pts of feather, the first ring will have the full 125pts of feather, while the second ring will only provide the number of pounds of encumbrance that it can remove, that is 75pts, bringing your encumbrance to zero. Note: This is because Feather removes encumbrance, rather than directly increasing carrying capacity, although the user interface does not make this obvious. So pick up all the loot you want to carry and then cast your spells and drink your potions. If you are not over-encumbered, the magnitude of the spell or potion can be less than expected, even zero. One glitch you may encounter when using Feather spells and potions is that they may only work properly if you are already over-encumbered. (However, the maximum duration of custom Feather spells is only 120 seconds, less than the for-purchase spells). See Human Freight Train example on Useful Spells page for details. Note that if your custom spells have different names, they can be cast simultaneously, allowing an additional 500 points or more to be carried. The spells that can be bought are Ease Burden, Lighten Load, Pack Mule, and Beast of Burden. Even stronger potions can be made at high levels (>200 points). Premade Feather potions range in strength from 25 to 100 points. This provides a constant effect, but the magnitude of the Feather spell is relatively small (25 points to maximum 125 points with a transcendent sigil stone) These are available as random loot, can be created at the Arcane University, or can be created from a Sigil Stone. Your encumbrance is determined by your Strength, and can be modified by Burden or Feather spells.įeather can be obtained in many ways, with varying strengths and durations:
If you suddenly can't move at all, one likely cause is that you are over-encumbered.

You can also utilize Fortify Speed enchantments on armor for a permanent increase when wearing the armor, or use potions for a more temporary increase. Special moves to go even faster are described below. Sheathe your weapon if you can't keep up with a fleeing enemy unequip your weapon to go even faster. The most obvious way to improve your speed is to increase your Speed attribute, but that takes a long time and requires huge increases to have any noticeable benefit. Having a weapon equipped, and whether that weapon is drawn or sheathed.The weight of the armor you're currently wearing.The factors contributing to your movement speed are (in order of importance): Details on sneaking are provided in the section on Sneak. Sneak mode can be enabled when either walking or running. In third-person view mode, you can see the progression from slow walk to fast walk, then slow run to fast run as you press the thumbstick further. Instead, the speed of your movement is controlled by how far forward you press the thumbstick. Note that on the Xbox 360 & PS3, there is no key to toggle between walking and running. These two actions are very similar, except for the speed at which you move and how quickly fatigue regenerates. The most basic ways of moving around are walking and running. 1.2.1 Moving Lots of Items with your Horse.
